Encounters: Original Series Era

This is where things start to get fun. For one thing you don’t have any firing blind spots so you can concentrate on keeping your strongest shields to the enemy and continuing to fire the whole time. The firepower is much improved as is the handling which makes for more enjoyable game play. Even the scanning for warp emissions level is more fun.

The game however did freeze on me at one point requiring me to restart.

You also command a Klingon ship for a while which I found more difficult as you have to aim disruptors manually.

The plot doesn’t go against cannon until the last mission and even the sound effects are better, I feel like I’m in ‘In A Mirror, Darkly’.

While the middle part of the last mission is fun the beginning and end bother me somewhat. Other than the gross ignorance of the end of The Wrath Of Khan, the invented ‘warp gates’ don’t make any sense at all. Even if there was such a thing in the Star Trek universe why would they go to Genesis, the forbidden planet, of all places? Where do the second set of gates go, the Talos star group? (for the non-geeks: going there is the only death penalty on the books)

Now if these warp gates were, I don’t know, fun rather than annoying and tedious I might overlook the continuity issues but they’re not.



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